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	<title>Comments on: &#34;Wild &#38; Free: A True Story&#34; or how we forgot about Professor Porpoise: Adjunct Faculty Advisor to the Apocalypse and learned to love the boto</title>
	<link>http://www.intuitiongames.com/2008/03/wild-free-a-true-story-or-how-we-forgot-about-professor-porpoise-adjunct-faculty-advisor-to-the-apocalypse-and-learned-to-love-the-boto.html</link>
	<description>Intuition Games - Games that are creative and fresh, from an indie games developer</description>
	<pubDate>Sat, 22 Nov 2008 05:28:31 +0000</pubDate>
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		<title>By: Wild &#38; Free: A True Story - in stores today! at Intuition Games</title>
		<link>http://www.intuitiongames.com/2008/03/wild-free-a-true-story-or-how-we-forgot-about-professor-porpoise-adjunct-faculty-advisor-to-the-apocalypse-and-learned-to-love-the-boto.html#comment-71</link>
		<dc:creator>Wild &#38; Free: A True Story - in stores today! at Intuition Games</dc:creator>
		<pubDate>Sat, 19 Apr 2008 04:19:50 +0000</pubDate>
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		<description>[...] for a little back story behind the concept of WNFats in case you missed this post, or this one&#8230; &#38; this one too.&#160; Basically we started out with wanting to do a [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] for a little back story behind the concept of WNFats in case you missed this post, or this one&#8230; &amp; this one too.&nbsp; Basically we started out with wanting to do a [&#8230;]</p>
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