Archive for September, 2008

Dinowaurs Map Test Fest 2008

Things have been characteristically churning along behind the scenes. And for our next trick, we’ll be getting together some of you to participate in the some map/gameplay testing. Aside from the usual bug hunting, we want to test out a crap-load of maps with you awesome testers. Three nights a week we’ll be hosting a variety of brand-new maps to see what everyone thinks, as well as plug in some gameplay shifts in weapon power/cost and etc. Basically your duties as a Dinowaurs Map Test Fest participant include making the game as fun as possible. So here’s to announcing our DMT Fest. And what’s that? A Wolly Mammoth? o_O

In addition to all that… each Saturday we’ll be holding a Dinowaurs tournament. We’ve got brackets setup for 16 player tournaments and those will be open to Map Test Fest participants first and foremost. If there is more widespread interest in the tournaments we can open up multiple tournament sets if need be.

Ok, so for this to work out, we’re going to need a dedicated bunch of testers. Also, we’re going to need to synchronize our schedules every Tuesday, Thursday & Saturday. We made this scheduling sign-up to help everyone find the best time of day/night to hold the Map Test Fest. Please select all the times you are available (green) and all those you are not (red). Note: The testing will go on for multiple weeks, so understand you’re signing up for the best time of day, not any specific date. Also note: If you are annoying and signup a ton of times, you’ll be banished from signup.

Once enough folks have signed up, we’ll post on the blog who’s in and the times that we’re going ahead with for each of the days. Don’t worry if you can’t make it for every single session each week, it’s all part of the plan.



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