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Jan
05
Posted By
aeiowu

Hey internet. It’s been awhile, good to see ya.

For my latest trick, I’ve been working with Jiggmin (Jacob Grahn) on some rapid flash prototyping. We’re coming up with some neat stuff and it’s certainly been a good change of pace from the extra-long development cycle of Dinowaurs and all its multiplayer hairiness. Hair is good though…

We have a few projects juggling around up in the air at the moment. The most finished is codenamed: The Great Red Herring Chase. It stars you! A voluptuous private eye obsessed with her cherry-red lipstick and catching that wretched Red Herring. Problem is, all you have is some grubby cabby and your words to guide him. The taxi cab is controlled by typing out dialog that the cabby then hears and goes your specified direction.

For a little more insight into the look of the game, check out my twitter background or just follow me etc.

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Greg   flash   game development   independent
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