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Apr
01
Posted By
Ted Martens

Hey Intuition blog :) The Dinowaurs days was the last time I made a post, so this announcement is very fitting. Lately, I’ve been working on my own game about a laser monster called Laserback which is a one-button arcade style game that I submitted to Gamma IV.
Well, I made a hefty [...]

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Categories
co-op   dinowaurs
COMMENTS
003
Apr
09
Posted By
Ted Martens

My research materials have finally arrived from the Amazon.  I’m
grateful they survived the journey in one piece. I shall soak them in brandy today to rid them of malaria, yellow fever, and evil spirits.

James Gurney is a badass.

Watercolor……I wish I was good with it.  Maybe by the time we colonize Mars.

In other news:  I drove [...]

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Categories
James Gurney   dinosaur   dinowaurs   intuition games   research   ted
COMMENTS
003
Feb
22
Posted By
Ted Martens

Celebrate.
Here is the high detail raster version of the logo…..that I wasn’t supposed to make. It’s mainly for the title screen and posters if we ever decide to make any. I felt that it was really important to work the logo more for those things. I’m really happy with it.
And yeah, I [...]

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Categories
dinowaurs   logo   mike's mom   piñata fun   ted   ted martens
COMMENTS
000
Feb
19
Posted By
Ted Martens

Hey reader, we’re broadcasting deep within the bowels of the bay area. We made another podcast last night, hopefully we’ll have time to edit it and maybe make another one. There’s so much to talk about with the IGS, we tried to hold it in as best we could until we could talk [...]

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Categories
GDC   Greg   community   game development   independent   san francisco
COMMENTS
002
Aug
15
Posted By
Ted Martens

I was downtown at a cafe on game jam night, and since I don’t have a laptop I had to improvise which turned out to be a very unique game developing experience. I haven’t done any research on this topic or anything but I think I may have pioneered a new method which I am [...]

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Categories
flash   game development   indie game jam   ted
COMMENTS
000