The Opportunity
Like many who pay attention to such things, I’ve become convinced that web-based games centered around 2d, interactive vector graphics platforms like Flash and Silverlight are here to stay - at least for the next 5 years or so. Sites like Newgrounds and Kongregate are growing huge communities of both developers and players. [...]
We’re here and we’ve cracked open the laptops. It’s time to begin. I’m going to set up a chat in this post for those who are participating remotely and anyone who wants to “stop by” and say hi.
(Game Jam is over, chat removed)
Bigger. Better. Baddassier. The Iowa Indie Game Jam is back. Game development indie style is happening this weekend in Ames, Iowa. Not sure what game we’re going to make yet. As for platform, current discussion is between DS homebrew, Flash, and Silverlight.
It’s going to be awesome. And we’ll [...]
In some form or another, Intuition has been around for 25 weeks. Woohoo! A lot has happened since then, and a lot more is about to happen. The last 3 weeks or so have been quiet on the surface, but it’s really the calm before the storm. We see the skies [...]
Friends from thatgamecompany have been busy working on a game called Flower. Derek Yu from TIGSource puts it best: “it looks quite evocative, although little is known about how it actually plays.” I would like to add that the visuals look to be inspired by Boring 3D (a GOOD thing). That [...]
It’s slightly old news by now, but I just found out about Metaplace today, the project that Raph Koster and the rest of Areae has been working on all this time.
The website claims that you’ll be able to explore these easily-created virtual worlds without having to download anything. I’m guessing what they mean is [...]
A lot of people who try to start their own businesses, especially in game development, talk about the dangers of doing contract work. It can be dangerous because, as a wise man, Adrian Sannier, once told me, “Contract work can become an IV needle stuck in your arm pumping cash right into your veins. [...]