community

Des Moines Parties Relevant to Iowa Game Developers

I would like to invite any Iowa game developers to two upcoming parties here in Des Moines.  The first is a Wes Anderson-themed costume party entitled I Always Wanted To Be A Tenenbaum. Since a friend or two from 8monkey Labs will be showing up, I figured I would invite any other devs in the area to stop on by and hang out. We’ll probably be playing Pong in tennis outfits. Actually I don’t know what would be appropriate –…

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Our critical reception from a bipolar internet

So we released Dinowaurs. We made a call to Joe. Then we went out to eat some important sandwiches (more on that later). When we got back, the Dinowaurs rating had dropped on kong considerably. There is always a bit of a honeymoon with these real-time ratings, but we were hoping it’d be above the beta score (3.99). Over the next few days it continued to drop while I obsessively checked it. But that’s just a score, what’s really interesting…

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Swallowing Our Pride and Selling Our Soul: A How-To Guide

Dinowaurs has been in open beta for over a month now and one thing is obvious. It’s not making money. For over 1.5 years, we’ve been working like dogs on this Flash game called Dinowaurs. About 6 months ago we ran out of funding to feed ourselves. So when that happened we started scrambling to find extra work to eat. I think it’s safe to say we hate Dinowaurs. Or at least we hate working on it. It’s been this…

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Crow game (working title) – jiggmin/aeiowu collab

For our fourth game in this deal we’re making a game about killing crows. Why? Mostly because I hate them. Every winter they seem to grow in number. I know they are plotting up there in the thousands. I like animals and have much respect for living things, I don’t even kill ants/non-mosquito bugs, but crows are up to no good. This much is clear. It’s easy to see in this video here, which is akin to many of my…

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Inkclipse – jiggmin/aeiowu collaboration

Jiggmin had an idea to mask two separate dimensions of the same world so the player may uncover the good one underneath . One good, the other bad. The world would simply be a zoomed out view of the earth. So, as part of my ritual I headed to the library for some pretty earth pictures. We’re a bit further on this since we started late last week. There are still some things to tie up, but for the most…

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More from the collaboration front lines with Jiggmin/aeiowu.

The rapid development cycles are in full swing here with Jiggmin and me. With each of these games I’ve taken up the habit of heading straight to the library in search of reference materials. With our latest project, EFFING HAIL, I wanted to capture the look and feel of playing with extreme weather patterns inside of an info-designed text book. We’ve all seen them. The weather diagrams with large arrows, isometric perspectives and fluffy clouds. In the game itself you…

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Dinowaurs Maptesting update, Tournament today at 6pm CST!

A couple weeks ago we started a plan to do maptesting three times a week on Tuesday, Thursday, and Saturday at 6pm CST.  It’s going pretty well so far, but I wanted to send out another call for the private beta testers to show up at 6pm Central today so we can continue testing and also have a tournament. For those who haven’t been around much lately, we have trophies you can earn, several major bug fixes, performance improvements, and…

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