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Apr
05
Posted By
godatplay

The past couple weeks have been crazy busy, and even a little overwhelming.  We’ve had an early build of Dinowaurs up on Kongregate’s website, and testers have been playing the game to help us find bugs. 
If you’re interested in testing Dinowaurs, drop us any e-mail with your Kongregate username, and we’ll add you to [...]

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Categories
community   dinowaurs   flash   forum   game development   intuition games   kongregate
COMMENTS
002
Mar
12
Posted By
aeiowu

Mike, Josh and I(Greg) scuttled down to Ankeny for a developer meetup that the DSMGG held at a local gaming place Cyber Ops Gaming Center. I got there a little late, but everyone’s projects were really cool and the whole tone of the place was really exciting. I suppose anytime you get a [...]

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Categories
DSMGG   community   des moines   game development   independent   intuition games
COMMENTS
004
Feb
19
Posted By
Ted Martens

Hey reader, we’re broadcasting deep within the bowels of the bay area. We made another podcast last night, hopefully we’ll have time to edit it and maybe make another one. There’s so much to talk about with the IGS, we tried to hold it in as best we could until we could talk [...]

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Categories
GDC   Greg   community   game development   independent   san francisco
COMMENTS
002
Nov
13
Posted By
godatplay

Finally the day has come! Kongregate announced our game Dinowaurs among the first set of games for their Premium Developer Program. So far, we’ve been mentioned on Gamasutra, TechCrunch, next-gen.biz, and Gamezebo, and interviewed by IGN. It has been an amazing experience so far. As I’ve alluded to before when I [...]

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Categories
community   dinowaurs   flash   game development   intuition games   kongregate
COMMENTS
002
Oct
20
Posted By
godatplay

We’re here and we’ve cracked open the laptops. It’s time to begin. I’m going to set up a chat in this post for those who are participating remotely and anyone who wants to “stop by” and say hi.
(Game Jam is over, chat removed)

COMMENTS
000
Oct
09
Posted By
godatplay

In some form or another, Intuition has been around for 25 weeks. Woohoo! A lot has happened since then, and a lot more is about to happen. The last 3 weeks or so have been quiet on the surface, but it’s really the calm before the storm. We see the skies [...]

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Categories
community   founding   game development   intuition games
COMMENTS
000
Sep
22
Posted By
godatplay

Friends from thatgamecompany have been busy working on a game called Flower. Derek Yu from TIGSource puts it best: “it looks quite evocative, although little is known about how it actually plays.” I would like to add that the visuals look to be inspired by Boring 3D (a GOOD thing). That [...]

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Categories
community   game development   torncanvas
COMMENTS
001