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Apr
01
Posted By
Ted Martens

Hey Intuition blog :) The Dinowaurs days was the last time I made a post, so this announcement is very fitting. Lately, I’ve been working on my own game about a laser monster called Laserback which is a one-button arcade style game that I submitted to Gamma IV.
Well, I made a hefty [...]

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Categories
co-op   dinowaurs
COMMENTS
003
Mar
04
Posted By
aeiowu

Dinowaurs is a weird game. It doesn’t make sense. In it, you control a dinosaur dressed up with kites and lingerie armed with anachronistic weaponry, some of which involves launching lawyers at enemy villages. All of this can be viewed as a good thing. A fresh thing. For the most part it is. The very [...]

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Categories
dinowaurs   flash   game development
COMMENTS
000
Feb
23
Posted By
aeiowu

So we released Dinowaurs. We made a call to Joe. Then we went out to eat some important sandwiches (more on that later). When we got back, the Dinowaurs rating had dropped on kong considerably. There is always a bit of a honeymoon with these real-time ratings, but we were hoping it’d be above the [...]

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Categories
community   dinowaurs   flash   kongregate
COMMENTS
005
Feb
20
Posted By
aeiowu

Play Dinowaurs!

We released it! It went out with a whimper. Then we called Joe. Long before that though, we made a gameplay trailer to go with the release of the game, to get people excited and possibly want to click the link and play the game.

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Categories
dinowaurs   flash   intuition games   kongregate
COMMENTS
000
Jan
29
Posted By
aeiowu

Dinowaurs has been in open beta for over a month now and one thing is obvious. It’s not making money.
For over 1.5 years, we’ve been working like dogs on this Flash game called Dinowaurs. About 6 months ago we ran out of funding to feed ourselves. So when that happened we started scrambling to [...]

Dec
16
Posted By
aeiowu

The nice folks over at channel 5 interviewed Josh about his co-working space situation. They even showed a little of Dinowaurs. w00t. Thanks local news!

COMMENTS
003
Dec
09
Posted By
aeiowu

We’re nearing completion of the game and with that means a deathmarch towards our deadline. Dinowaurs has gone through the design ringer many a time now, and this is her final pass through our gauntlet of obstacle courses, trials and rites of passage or other such things hard to get through that offer reward upon [...]

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Categories
design   dinowaurs   game development   intuition games
COMMENTS
001