It’s not out yet, but the trailer is! It’s another black and white game too! Well not technically, but for the most part… Fig. 8 isn’t a big game by any means, in fact, one play through only takes 12 minutes (if you don’t die, which is near impossible on your first play through). Though [...]
Jiggmin and I decided to release our typing game, The Great Red Herring Chase, after 6 months of not being able to find a sponsor. We’re proud of the work we’ve done on the game and hope you all like it as well.
We’ve decided to release it both on jiggmin.com and here at intuition exclusively [...]
Dinowaurs is a weird game. It doesn’t make sense. In it, you control a dinosaur dressed up with kites and lingerie armed with anachronistic weaponry, some of which involves launching lawyers at enemy villages. All of this can be viewed as a good thing. A fresh thing. For the most part it is. The very [...]
So we released Dinowaurs. We made a call to Joe. Then we went out to eat some important sandwiches (more on that later). When we got back, the Dinowaurs rating had dropped on kong considerably. There is always a bit of a honeymoon with these real-time ratings, but we were hoping it’d be above the [...]
Play Dinowaurs!
We released it! It went out with a whimper. Then we called Joe. Long before that though, we made a gameplay trailer to go with the release of the game, to get people excited and possibly want to click the link and play the game.
Well, we finished up crowland, effing hail and inkclipse so we’re just waiting on some sponsors for those. We’re still chipping away at red herring, it’s a bit of a weirder bird than the other three and therefore requires a little more loving care. Not that we don’t love all our games equally, we [...]
For our fourth game in this deal we’re making a game about killing crows. Why? Mostly because I hate them. Every winter they seem to grow in number. I know they are plotting up there in the thousands. I like animals and have much respect for living things, I don’t even kill ants/non-mosquito bugs, but [...]