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Learn more about intuition
Aug
28
Posted By
intuition

A few weeks ago we were graciously invited to join Kickstarter, an interesting community centered around funding more personal projects/endeavors. Only a few days before, Mike and Josh had just got wind of it and were really interested in how we could use it to bootstrap some ongoing projects we have. For Mike and I [...]

COMMENTS
001
Aug
21
Posted By
aeiowu

So Fig. 8 is out in the wild and we’re pretty pleased with the response so far. I went ahead and confirmed with our sponsor, YoArcade that we could be transparent with the deal. This is a true story but names have been changed [except YoArcade] to protect the innocent.

July 10th – Wrapped up most [...]

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Categories
Greg   game development
COMMENTS
005
Aug
18
Posted By
aeiowu

Mike and I released Fig. 8 today. The whole world can finally play our little game about bikes and stuff. We’re happy to have finally found a suitable sponsor in YoArcade. These things always take awhile, and certainly this go-round took a lot of pavement-pounding to get it sold but I feel it was [...]

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Categories
Greg   game development
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005
Aug
06
Posted By
aeiowu

Making the Game

Fig. 8 is our latest game here at Intuition. It’s a relatively simple concept, you control a bike through a technical diagram. At first Fig. 8 was actually called US and it was an art installation. In my junior year of college I was walking in the snow one night and I noticed [...]

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Categories
Greg   game development
COMMENTS
007
Jul
27
Posted By
intuition

It’s not out yet, but the trailer is! It’s another black and white game too! Well not technically, but for the most part… Fig. 8 isn’t a big game by any means, in fact, one play through only takes 12 minutes (if you don’t die, which is near impossible on your first play through). Though [...]

COMMENTS
006
Jul
10
Posted By
aeiowu

Jiggmin and I decided to release our typing game, The Great Red Herring Chase, after 6 months of not being able to find a sponsor. We’re proud of the work we’ve done on the game and hope you all like it as well.

We’ve decided to release it both on jiggmin.com and here at intuition exclusively [...]

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Categories
Greg   flash   game development
COMMENTS
001
Jun
16
Posted By
aeiowu

The last couple of weeks have been pretty hectic. During the day Mike and I have been hitting Liferaft pretty hard and on the nights and weekends I’ve been chipping away at Protonaut with Andy. I’m having a ton of fun on both projects though, which is why things are so booked.

Andy’s been burning through [...]

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Categories
Greg   game development
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001