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May
15
Posted By
aeiowu

Andy contacted me a bit ago with a snazzy game idea that he could use my help on. Per usual, I’m taking up the visual duties of the game while he does all the hard work. The game could be described as a level-based platformer puzzle game using box2D. We’re not sure what to call [...]

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Greg   game development
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001
May
08
Posted By
aeiowu

I attended a talk by Jason Rohrer at this year’s GDC titled “Beyond Single Player” [Click on the first link at this page to watch it]. It was very good and the ideas posed in the talk were sound and also very exciting. There was a tone to it though. The kind of tone that [...]

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Greg   game development
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001
Apr
29
Posted By
aeiowu

I didn’t know much of anything about business or anything, but I guess I did it anyway. A lot can be said for reckless abandon, much of it negative, but I think it’s ultimately a good thing. Or maybe I just watched too much Dragonball Z when I was a kid… I’m still getting beat [...]

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Greg   game development
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000
Apr
23
Posted By
aeiowu

Play it now!

We decided to simply release Gray to the public for free. We didn’t see a game like this [not intended to be entertaining] doing very well or receiving the right audience at a typical Flash portal, though feel free to distribute the swf wherever you please. The more people that play this game, [...]

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Greg   game development
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000
Apr
21
Posted By
aeiowu

With Gray pretty much wrapped up [barring some boring business stuff] Mike and I are now setting our sites on a bit of a pet-project we’ve been kicking around. It’s called Life Raft and it’s basically a side-scrolling platformer loosely inspired by Air Buccaneers. Though I decided to take the story/characters in a much different [...]

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Greg   game development
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000
Apr
18
Posted By
aeiowu

It was pretty challenging editing this sucker. Because the whole game is so short, the biggest issue was avoiding potential spoilers. We hope to have the game up somewhere soon, though we’re not sure in what capacity just yet. Currently, some very smart and caring people are play-testing the game and giving Mike and I [...]

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Greg   game development
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000
Apr
17
Posted By
aeiowu

Like a lot of nerds through junior high and high school I was a late bloomer. I had some girlfriends here and there, mostly for 1 week at a time, or at a max… a whole 2 months! Nonetheless it bothered me quite a bit, unless I was really into a video game. Final Fantasy [...]

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Categories
Greg   game development
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