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Jan
29
Posted By
aeiowu

Dinowaurs has been in open beta for over a month now and one thing is obvious. It’s not making money.
For over 1.5 years, we’ve been working like dogs on this Flash game called Dinowaurs. About 6 months ago we ran out of funding to feed ourselves. So when that happened we started scrambling to [...]

Jan
08
Posted By
aeiowu

The rapid development cycles are in full swing here with Jiggmin and me. With each of these games I’ve taken up the habit of heading straight to the library in search of reference materials. With our latest project, EFFING HAIL, I wanted to capture the look and feel of playing with extreme weather patterns [...]

COMMENTS
002
Jan
05
Posted By
aeiowu

Hey internet. It’s been awhile, good to see ya.
For my latest trick, I’ve been working with Jiggmin (Jacob Grahn) on some rapid flash prototyping. We’re coming up with some neat stuff and it’s certainly been a good change of pace from the extra-long development cycle of Dinowaurs and all its multiplayer hairiness. Hair is [...]

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Categories
Greg   flash   game development   independent
COMMENTS
000
Oct
31
Posted By
godatplay

Development on Dinowaurs is beginning to wrap up here at Intuition Games.  Things are getting hectic.  One thing we’ve been up lately is tying into Kongregate’s microtransaction system for Premium Game Developers, so that players will be able to purchase accessories.  Not only that, they’ll be able to earn them for free!  It’s really exciting [...]

COMMENTS
001
Oct
21
Posted By
godatplay

The third Iowa Indie Game Jam was a great success!  It was held this weekend October 17-19 in Cedar Falls at the apartment of Andres Reinot, an 8monkey Labs co-founder.  He hosted an artist from Phantom EFX, several hobbyists and ISU students from Ames, four members of our company Intuition Games, and some friends and [...]

COMMENTS
000
Jul
15
Posted By
godatplay

We’ve posted an article previously about free music on the Internet Archive.  But I’ve recently found something else:  music you can use in your games through a collection on the Internet Archive called Open Source Audio.
Much of this is music, and it’s licensed for some sort of free usage, depending on the licensing terms selected [...]

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Categories
flash   game development   independent   intuition games   music   torncanvas
COMMENTS
002
Mar
12
Posted By
aeiowu

Mike, Josh and I(Greg) scuttled down to Ankeny for a developer meetup that the DSMGG held at a local gaming place Cyber Ops Gaming Center. I got there a little late, but everyone’s projects were really cool and the whole tone of the place was really exciting. I suppose anytime you get a [...]

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Categories
DSMGG   community   des moines   game development   independent   intuition games
COMMENTS
004