Play Dinowaurs!
We released it! It went out with a whimper. Then we called Joe. Long before that though, we made a gameplay trailer to go with the release of the game, to get people excited and possibly want to click the link and play the game.
Dinowaurs has been in open beta for over a month now and one thing is obvious. It’s not making money.
For over 1.5 years, we’ve been working like dogs on this Flash game called Dinowaurs. About 6 months ago we ran out of funding to feed ourselves. So when that happened we started scrambling to [...]
Well, we finished up crowland, effing hail and inkclipse so we’re just waiting on some sponsors for those. We’re still chipping away at red herring, it’s a bit of a weirder bird than the other three and therefore requires a little more loving care. Not that we don’t love all our games equally, we [...]
We’re nearing completion of the game and with that means a deathmarch towards our deadline. Dinowaurs has gone through the design ringer many a time now, and this is her final pass through our gauntlet of obstacle courses, trials and rites of passage or other such things hard to get through that offer reward upon [...]
Development on Dinowaurs is beginning to wrap up here at Intuition Games. Things are getting hectic. One thing we’ve been up lately is tying into Kongregate’s microtransaction system for Premium Game Developers, so that players will be able to purchase accessories. Not only that, they’ll be able to earn them for free! It’s really exciting [...]
A couple weeks ago we started a plan to do maptesting three times a week on Tuesday, Thursday, and Saturday at 6pm CST. It’s going pretty well so far, but I wanted to send out another call for the private beta testers to show up at 6pm Central today so we can continue testing and [...]
The third Iowa Indie Game Jam was a great success! It was held this weekend October 17-19 in Cedar Falls at the apartment of Andres Reinot, an 8monkey Labs co-founder. He hosted an artist from Phantom EFX, several hobbyists and ISU students from Ames, four members of our company Intuition Games, and some friends and [...]