intuition games

Dinowaurs Map Test Fest 2008

Things have been characteristically churning along behind the scenes. And for our next trick, we’ll be getting together some of you to participate in the some map/gameplay testing. Aside from the usual bug hunting, we want to test out a crap-load of maps with you awesome testers. Three nights a week we’ll be hosting a variety of brand-new maps to see what everyone thinks, as well as plug in some gameplay shifts in weapon power/cost and etc. Basically your duties…

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Internet Archive – free music for game developers

We’ve posted an article previously about free music on the Internet Archive.  But I’ve recently found something else:  music you can use in your games through a collection on the Internet Archive called Open Source Audio. Much of this is music, and it’s licensed for some sort of free usage, depending on the licensing terms selected by the artist who uploaded the work.  Most entries use various Creative Commons licenses, and some of them can be used commercially in your…

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Dinowaurs Beta (sort of) released, improvements abound

We’ve been hard at work continuing development these past couple weeks.  Our heads have been down as we sweat it out toward our next deadline – Dinowaurs Gold.  We finally released a Beta build to the existing alpha testers.  For those of you who had access to the alpha, the new link is at the Dinowaurs Beta Preview Page.  Make sure to login before visiting the page!  The testers have continued to help us out more than we could have…

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Dinowaurs Beta coming soon!

For the last 10 days or so we’ve been preparing Dinowaurs Beta.  It’s almost here!  We even have a nice little banner on the front of the Kongregate website to coax people to sign up in the forum thread. What are some of the changes?  The first thing one would notice is a brand new main menu.  Main actions are organized into tabs.  Dinowaurs has persistence, which means you can create up to 3 dinos and give them accessories.  These…

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Wild & Free: A True Story – in stores today!

Wild & Free: A True Story (“WNFats”, for those hip to the beat) released today.  Mike & I (employees at Team Yessss!) have been dedicating a night or two each week to take time out to give Boto a home.  He’s mostly happy, at least now when you’re not playing, otherwise causing massive oil tankers and speed boats to spawn magically atop the Amazon waters.  Those tankers whirl him into a tirade of mystical proportions, summoning forth the guttural calls…

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Dinowaurs Weapons & A Big ol’ Alpha Update

It’s been a big week for the whole team, but with largeness comes progress, and with great power comes great responsibility ~ Spiderman. sorry… I’ve been working on finalizing as many weapons as humanly possible, and giving them some basic effects that we’ll prettify later down the road. We felt like the weapons just weren’t visually ridiculous enough for the concept of Dinowaurs and didn’t have much to do with their scaled power as each player progresses through the tier…

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Research Materials

My research materials have finally arrived from the Amazon.  I’m grateful they survived the journey in one piece. I shall soak them in brandy today to rid them of malaria, yellow fever, and evil spirits. James Gurney is a badass. Watercolor……I wish I was good with it.  Maybe by the time we colonize Mars. In other news:  I drove by Claire Danes standing on a sidewalk yesterday…crazy.

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