It’s been a big week for the whole team, but with largeness comes progress, and with great power comes great responsibility ~ Spiderman. sorry…
I’ve been working on finalizing as many weapons as humanly possible, and giving them some basic effects that we’ll prettify later down the road. We felt like the weapons just [...]
The past couple weeks have been crazy busy, and even a little overwhelming. We’ve had an early build of Dinowaurs up on Kongregate’s website, and testers have been playing the game to help us find bugs.
If you’re interested in testing Dinowaurs, drop us any e-mail with your Kongregate username, and we’ll add you to [...]
Finally the day has come! Kongregate announced our game Dinowaurs among the first set of games for their Premium Developer Program. So far, we’ve been mentioned on Gamasutra, TechCrunch, next-gen.biz, and Gamezebo, and interviewed by IGN. It has been an amazing experience so far. As I’ve alluded to before when I [...]
Gamasutra recently interviewed Jim Greer about the news of Kongregate getting $5 million in funding. Kongregate plans to spend most of that on Funding the Flash Renaissance, as Gamasutra put it. The games Kongregate will be funding will be “premium games” - those that are a step above most of the current games [...]
After looking at this image and snickering for a moment, I quickly realized that we are the hot dog. We have a meaty game development substance to us, and are in search of a bun to present our meat in a way that is easy to grab and consume. Not only that, but [...]
Well, Dinowaurs was rejected because it was “too cute.” While we really liked the idea, it’s not the end of the world for us. Thankfully, coming up with ideas isn’t too hard. Three new pitches have arrived at Adult Swim this morning. What if they still don’t like those ideas? [...]