The nice folks over at channel 5 interviewed Josh about his co-working space situation. They even showed a little of Dinowaurs. w00t. Thanks local news!
We’ve posted an article previously about free music on the Internet Archive. But I’ve recently found something else: music you can use in your games through a collection on the Internet Archive called Open Source Audio.
Much of this is music, and it’s licensed for some sort of free usage, depending on the licensing terms selected [...]
A friend of Greg’s just linked this to him: “My Paper Mind,” an animation of paper stencil cut-outs, using a technique referred to as “Stratastencil.” The interesting thing is that the stencils are layered on top of each other, and photographed and lit such that the previous frames are visible behind the current one, [...]
Friends from thatgamecompany have been busy working on a game called Flower. Derek Yu from TIGSource puts it best: “it looks quite evocative, although little is known about how it actually plays.” I would like to add that the visuals look to be inspired by Boring 3D (a GOOD thing). That [...]
It’s slightly old news by now, but I just found out about Metaplace today, the project that Raph Koster and the rest of Areae has been working on all this time.
The website claims that you’ll be able to explore these easily-created virtual worlds without having to download anything. I’m guessing what they mean is [...]
I’m going through Foundation Actionscript for Flash 8 in an effort to re-learn how to code. In chapter 9, there’s some talk of tweening, so I thought I’d try to apply my knowledge to our logo to make a simple animation.
In doing this, I learned an important lesson: always [...]
This is a fantastic example of viral marketing for a polo shirt company. It’s a clock with spliced clips of well-choreographed dancing and incredibly catchy lounge/bebop music all timed to match the ticking.
I’d love to come up with such a good example myself. Hmm…