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Jan
29
Posted By
aeiowu

Dinowaurs has been in open beta for over a month now and one thing is obvious. It’s not making money.
For over 1.5 years, we’ve been working like dogs on this Flash game called Dinowaurs. About 6 months ago we ran out of funding to feed ourselves. So when that happened we started scrambling to [...]

Jul
23
Posted By
fucrate

So, I spent some time getting back to PP:AFAA today and worked out some hacky solutions to the floaters. Getting buoyancy to look good was actually fairly challenging for my tiny brain, however I created a fairly convoluted algorithm which should supply all the requirements for the prof. This got me thinking hard [...]

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Categories
PP:AFAA   flash   intuition games   melba toast   mike   water
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Jul
13
Posted By
fucrate

We’ve been working full steam on PP:AFAA tonight, and I’ve finally gotten back on track with Melba Toast and breaking out teh codez. I actually started out on prototyping water yesterday and thought I’d have an easy time of getting some wave action going… Boy was I wrong.

Actually in theory, it would have been [...]

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Categories
PP:AFAA   actionscript 3.0   flash   melba toast   mike   water
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