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2058 Posts in 165 Topics- by 669 Members - Latest Member: harrietpreston

June 17, 2013, 11:25:58 PM
Intuition Games ForumGamesDinowaursMap Discussiondw_dm16
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godatplay
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« on: October 08, 2008, 09:09:53 PM »

This is the "Stalingrad 2 map."  The tier 1s are close to each other with a slowzone in between them, and the tier 1s are in a valley compared to the tier 2 and 3 villages.  Each tier 3 is separated from its tier 2 by two slowzones.

It seems like a pretty good map so far.  Because of the two slowzones, it takes a little longer for a rushing enemy to get to the tier 3, giving the defender more time to save money.  Also, because the tier 2s are on hills, it's a little harder to rush those.  Interesting combination so far, we'll see how it pans out.
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« Reply #1 on: November 22, 2008, 11:42:03 PM »

Is there any way for us to interactively design levels? Besides ripping the game's graphics and copy-pasting into MS Paint? Tongue

I'd love for the Beta Testers to have a Map Design feature, even if it was just a seperate program hosted on a private sight.
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godatplay
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« Reply #2 on: November 24, 2008, 02:07:39 PM »

Unfortunately, there's no easy way to interactively design levels.  JT has submitted some level designs to us which he did actually draw in MS Paint.

We've wanted a map design feature for a long time, but it's just not feasible.  Feel free to draw us some maps the manual way, though!
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crazycruiser
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« Reply #3 on: November 24, 2008, 07:13:13 PM »

Well, that was sorta what I was talking about.

I wasn't talking about something where we would drag and drop everything to perfection, add graphics and polish... I mean something simplistic for the beta/alpha testers to use, to help you guys out on Level design.
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godatplay
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« Reply #4 on: November 25, 2008, 10:41:40 AM »

If you mean interactive in the sense where you could submit us some drawn designs, and then we can make levels out of them and test them together, then yes we're all for it. Smiley  Send those drawings our way!
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« Reply #5 on: November 25, 2008, 01:51:41 PM »

It would be kind of like Line Rider in simplicity, but would have drag and drop scenery and a theme [AKA Jungle].

That sort of thing, I talked to the Dev and he's interested in working on it, he's got 2 games and another project he's working on, but is taking a break from them.

We Shall See!
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godatplay
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« Reply #6 on: November 25, 2008, 01:59:17 PM »

Ok, well just let us know how it goes.  Thanks man - we appreciate your passion.  Grin
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