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2058 Posts in 165 Topics- by 669 Members - Latest Member: harrietpreston

May 24, 2013, 11:47:48 AM
Intuition Games ForumGamesDinowaursFeedbackGame Balance
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« Reply #30 on: April 11, 2008, 04:18:03 PM »

That, and because you add to your gold rate and decreased from the enemy's. It's hard to fight back, when you don't have much gold.

The number of tiers adds to how much gold you have? I never knew that, they should make that clearer.
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« Reply #31 on: April 11, 2008, 04:21:29 PM »

Yeah, sometimes we're not sure how clear it is to people.  We'll see what we can do about it.  Thanks for letting us know!
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« Reply #32 on: April 12, 2008, 10:56:51 AM »

I don't know if this has been said because I didn't want to read all 3 pages but the castle is over-powered, with a good shot its a one hit kill... Maybe make it so with even the best shot possible it would still eave you a little bit alive to let you possibly get a shot in.
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« Reply #33 on: April 12, 2008, 11:05:00 AM »

It is compromised by the range of the castle. It has shorter range than most weapons.
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« Reply #34 on: April 12, 2008, 11:14:29 AM »

I still think its over-powered... it should loose a bit more range then it would be balanced i guess...
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« Reply #35 on: April 12, 2008, 11:15:36 AM »

Yeah. Though it is hard to hit a dino with the arrows and rock, unless you are close.
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« Reply #36 on: April 14, 2008, 02:03:03 PM »

The range and power of the Castle seems ok to me.
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« Reply #37 on: April 16, 2008, 11:59:57 PM »

It seems a little bit overpowered, because any other launch can be dodged, while close range can't be, especially with so many arrows. But just a little less power should be fine.
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« Reply #38 on: April 17, 2008, 02:02:34 PM »

It seems a little bit overpowered, because any other launch can be dodged, while close range can't be, especially with so many arrows. But just a little less power should be fine.

I find it alot like the flamethrower, which also makes it overpowered.
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« Reply #39 on: April 17, 2008, 02:37:05 PM »

the flamethrower isnt overpowered... its at the third tier.
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« Reply #40 on: April 17, 2008, 06:07:57 PM »

the flamethrower isnt overpowered... its at the third tier.

No, I mean that the castle is like the flamethrower. The castle is overpowered.
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« Reply #41 on: April 17, 2008, 06:18:19 PM »

Yeah, I think if the castle were second tier, and the cluster bomb was nerfed a little (or a lot) and put at first tier, it would be more fair. Or just only have 2 tier one weapons.
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« Reply #42 on: April 17, 2008, 07:16:11 PM »

They are planning on making the cannon a spawn attachment. At least thats what Aeiowu told me, so that already leaves it at 2. And cluster bomb should NOT go to first tier, if anything it should be the jet pack because it can't do damage.
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« Reply #43 on: April 17, 2008, 07:17:18 PM »

Jet pack makes you go way too quick. I say no.
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« Reply #44 on: April 17, 2008, 07:32:54 PM »

Jet pack makes you go way too quick. I say no.

I think it's too hard to use the jetpack anyway, always flying and falling, the screen messes up.
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