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Golf is a single player physics game.

I attended a talk by Jason Rohrer at this year’s GDC titled “Beyond Single Player” [Click on the first link at this page to watch it]. It was very good and the ideas posed in the talk were sound and also very exciting. There was a tone to it though. The kind of tone that must accompany progressive ideas in order to move forward and shed the past. In this case, single-player games. He makes the point that multiplayer is…

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Preview of An Unnamed Crawfishing iPhone Game

A couple months ago, Neil Roberts showed me a game he started in high school, and he said he always wanted to take it further and was considering porting it from an old version of Flash to the iPhone.  I met Neil because I work at a coworking space called Impromptu Studio in the lovely small city of Des Moines, IA. Coworking is an awesome concept and I love working here.  A cool benefit of coworking is the ability to…

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I remember when I started my first business…

I didn’t know much of anything about business or anything, but I guess I did it anyway. A lot can be said for reckless abandon, much of it negative, but I think it’s ultimately a good thing. Or maybe I just watched too much Dragonball Z when I was a kid… I’m still getting beat up though, and for that I’m stronger. However I think I’ve learned a fair bit of lessons on things to seek out and avoid when…

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Gray is out!

Play it now! We decided to simply release Gray to the public for free. We didn’t see a game like this [not intended to be entertaining] doing very well or receiving the right audience at a typical Flash portal, though feel free to distribute the swf wherever you please. The more people that play this game, that happier we will be. Gray isn’t a typical game, so if you would like to discuss Gray or have some questions [“wtf is…

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More Physics Awesometime

Life Raft is getting us all super pumped, and I’m amazed that I can figure out how to do any of this crap. I’ve refactored the previous prototype and added awesome stuff like moving vehicles and a grappling hook, and I believe it runs faster now, but I haven’t done a serious test. Check it. So, it’s still arrow keys to move, space to jump and W to fly if you need a boost. In addition, hitting space while in…

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Mike and I are starting work on Life Raft proper.

With Gray pretty much wrapped up [barring some boring business stuff] Mike and I are now setting our sites on a bit of a pet-project we’ve been kicking around. It’s called Life Raft and it’s basically a side-scrolling platformer loosely inspired by Air Buccaneers. Though I decided to take the story/characters in a much different direction than the quasi steam-punk air balloon combat twixt gentlemen of the UT2004 mod [as amazingly awesome as it is]. Whenever we have an idea…

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Sneak Peak at The Spirit of the Staircase

So yeah, I’m Joe. I suck at small talk, so I’ll cut right to the chase. I’m working on a game that I’m pretty excited about. I’m fond of comic books,  gripping mystery stories, and adventure games. So, I combined them together into one entity called The Spirit of the Stair Case. This game was written by my brother, Luke Bergeron, and the art and coding is by myself. It’s name is a hint at how the game is meant…

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